![]() The Paladin is a strong but slower craft and so the physics action took a little to get used to. When in the Fabular: Once Upon a Spacetime isometric battle scenes, we move using WSAD and aim with the mouse. However, I had to unlock an extra item slot, and to do that I had to progress upgrading my ship. In the next battle, I had to defeat three ships and gained a new projectile weapon that I could add to my ship. We took more damage, but found a chest of loot, of which one item was a heal, as well as more moonchill, and some currency. I then could have fled or kept going – I chose to keep going. In the asteroid field scenario, I chose to forge through the field looking for loot, however we were hit by several asteroids and took hull damage. Some maps will have a vendor that you can travel to purchase more, but generally each battle encounter will net you some. You are given choices, whether to engage or retreat, and with cautious optimism you slowly forge forward towards the zone end boss, ensuring you have enough moonchill to get there. You could arrive at an asteroid field, or stumble upon pirates looting a derelict ship, or any number of scenarios. When you arrive at a new location, a number of possible scenarios will be thrown at you. If you run out of moonchill, your engine overheats, and your ship’s hull takes damage. Starting with initial points on the star map that we can travel too, each move costs moonchill.
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